With Texture Editor you can create various texture maps (diffuse, bump, specular, reflection etc) up to the size of 1024x1024 pixels, with seamless tiling.
Features:
Interactive realtime texture generator
OpenGL 3D Preview
Code Library for TSD (TextureSetData, the texture editors native file format in which all textures are saved to disk) import and texture generation
Make-textures-seamless-filter
| Requirements: | fast CPU with MMX support CPU, 128 MB RAM, 3 MB disk space, any capable 1024x768 video card |
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